[PixelArt] How to create a Swimming Pool
First of all we will be creating a cube on an isometric view (1), then we must shade it according to our own liking, matching what we have planned using default Windows palette (2). Last of all we re-color it using the real final palette for our project (3). We will be using a 7 color blueish palette (4), enough for 3 different intensitiy cubes (5).
Now it is time to form the outline on four pool using those cubes we have just drawn. Just copy and paste enough cubes to build the form you desire for the pool (6).
Repeat again with 2 more levesls, with the darkest intensity in the bottom and 2 less cubes length (one from each side).
Now to the floor, the most easy part. As the floor is at the bottom it must be shaded with the darkest tones (obvius enough eh?)
We create our floor tile using 2 deep blue tones, but you can define any tile you like to personalize your image.
So we have an... empty pool... we are missing something... The water! This will be the real touch-up for the pool, giving the quality feel to the whole thing.
Our aim is to create our "water tile", create the full texture and apply a translucency effect in a layer for it, reducing then the color number... let's see it on a step by step basis.
First take your empty pool (6) and "fill" the inside with a color from MS paint palette... the color is not important, just use any one you like, take the image to paint shop pro and with the wand icon select the fill. Then copy it (Ctrl+C) and on a blank Paint image you paste it (Ctrl+V). This should be the result (with your own choice for the color...)